Friday, May 28, 2010

Turn 9

the situation is getting somehow messy: Eldars, thanks to the spaceport, are deep-attacking in Imperial Guard's area, threatening the core territories. Black Templars push into the Spaceport hexagon, trying to gain air superiority on Tcharkov while Imperial Guard takes control of the empty hive, Mordrak.
  • Eldars take F2 from Imperial Guard
  • Black Templars conquer the Spaceport
end of the turn 9

5 comments:

  1. Wow! My group and I are starting up a planetary empires campaign. This site is inspirational!

    If you don't mind sharing, how did you make those maps? I would love to have an online map for our group to use when they don't have direct access to the planetary empires board.

    You can see the start of our campaign over at http://acadia40k.blogspot.com/

    Thanks,
    Rangerrob

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  2. hi rob! i used a random map generator called "Greenfish Relief Map Generator 1.4" with a hexagonal grid taken from Going on campaign blog. i use photoshop in order to keep things together on different layers. if you have any other question, feel free to email me!

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  3. Without spaceport I have no choice. Dear Engy say thanks to Percival. I attack C2.

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  4. I've got to stop the Prisoner. Percival i'm sorry but you're on my way! i attack hive Thule, this will be the first urban battle of the campaign!

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  5. Finally an urban battle! I want to play it soon!
    However I take the field F11, the last free field and I prepare my warrior for the defense of Thule!

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